D3DKMT_GDIMODEL_PRESENTHISTORYTOKEN structure (d3dkmthk.h)

The D3DKMT_GDIMODEL_PRESENTHISTORYTOKEN structure identifies a GDI present-history operation.

Syntax

typedef struct _D3DKMT_GDIMODEL_PRESENTHISTORYTOKEN {
  [in] D3DKMT_ALIGN64 ULONG64 hLogicalSurface;
  [in] D3DKMT_ALIGN64 ULONG64 hPhysicalSurface;
       RECT                   ScrollRect;
       POINT                  ScrollOffset;
  [in] D3DKMT_DIRTYREGIONS    DirtyRegions;
} D3DKMT_GDIMODEL_PRESENTHISTORYTOKEN;

Members

[in] hLogicalSurface

A 64-bit value that specifies the handle to a logical surface to copy from.

[in] hPhysicalSurface

A 64-bit value that specifies the handle to a physical surface to copy to.

ScrollRect

This member is reserved and should be set to zero.

Supported starting with Windows 8.

ScrollOffset

This member is reserved and should be set to zero.

Supported starting with Windows 8.

[in] DirtyRegions

A D3DKMT_DIRTYREGIONS structure that identifies the active rectangles (dirty regions) of the GDI surface.

Requirements

Requirement Value
Minimum supported client D3DKMT_GDIMODEL_PRESENTHISTORYTOKEN is supported beginning with the Windows 7 operating system.
Header d3dkmthk.h (include D3dkmthk.h)

See also

D3DKMT_DIRTYREGIONS

D3DKMT_PRESENTHISTORYTOKEN