D3DDDIARG_SETVIDEOPROCESSRENDERTARGET structure (d3dumddi.h)
The D3DDDIARG_SETVIDEOPROCESSRENDERTARGET structure describes the render target surface for video processing.
Syntax
typedef struct _D3DDDIARG_SETVIDEOPROCESSRENDERTARGET {
[in] HANDLE hVideoProcess;
[in] HANDLE hRenderTarget;
[in] UINT SubResourceIndex;
} D3DDDIARG_SETVIDEOPROCESSRENDERTARGET;
Members
[in] hVideoProcess
A handle to the Microsoft DirectX Video Acceleration (DirectX VA) video processing device. The user-mode display driver returns this handle in a call to its CreateVideoProcessDevice function.
[in] hRenderTarget
A handle to the render target surface for video processing.
[in] SubResourceIndex
An index into the resource for the render target surface.
Requirements
Requirement | Value |
---|---|
Header | d3dumddi.h (include D3dumddi.h) |
See also
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