D3DDDIARG_SETVIDEOPROCESSRENDERTARGET structure (d3dumddi.h)

The D3DDDIARG_SETVIDEOPROCESSRENDERTARGET structure describes the render target surface for video processing.

Syntax

typedef struct _D3DDDIARG_SETVIDEOPROCESSRENDERTARGET {
  [in] HANDLE hVideoProcess;
  [in] HANDLE hRenderTarget;
  [in] UINT   SubResourceIndex;
} D3DDDIARG_SETVIDEOPROCESSRENDERTARGET;

Members

[in] hVideoProcess

A handle to the Microsoft DirectX Video Acceleration (DirectX VA) video processing device. The user-mode display driver returns this handle in a call to its CreateVideoProcessDevice function.

[in] hRenderTarget

A handle to the render target surface for video processing.

[in] SubResourceIndex

An index into the resource for the render target surface.

Requirements

Requirement Value
Header d3dumddi.h (include D3dumddi.h)

See also

CreateVideoProcessDevice

SetVideoProcessRenderTarget