This document describes console platform functionality that is no longer a part of our ecosystem roadmap. We do not recommend using this content in new products, but we will continue to support existing usages for the indefinite future. Our preferred modern solution focuses on virtual terminal sequences for maximum compatibility in cross-platform scenarios. You can find more information about this design decision in our classic console vs. virtual terminal document.
Changes the size of the specified console screen buffer.
BOOL WINAPI SetConsoleScreenBufferSize( _In_ HANDLE hConsoleOutput, _In_ COORD dwSize );
A handle to the console screen buffer. The handle must have the GENERIC_READ access right. For more information, see Console Buffer Security and Access Rights.
A COORD structure that specifies the new size of the console screen buffer, in character rows and columns. The specified width and height cannot be less than the width and height of the console screen buffer's window. The specified dimensions also cannot be less than the minimum size allowed by the system. This minimum depends on the current font size for the console (selected by the user) and the SM_CXMIN and SM_CYMIN values returned by the GetSystemMetrics function.
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero. To get extended error information, call GetLastError.
This API is not recommended and does not have a virtual terminal equivalent. This decision intentionally aligns the Windows platform with other operating systems where the user is granted full control over this presentation option. Applications remoting via cross-platform utilities and transports like SSH may not work as expected if using this API.
|Minimum supported client||Windows 2000 Professional [desktop apps only]|
|Minimum supported server||Windows 2000 Server [desktop apps only]|
|Header||ConsoleApi2.h (via WinCon.h, include Windows.h)|
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