ID3D11RasterizerState1 interface (d3d11_1.h)
The rasterizer-state interface holds a description for rasterizer state that you can bind to the rasterizer stage. This rasterizer-state interface supports forced sample count.
Inheritance
The ID3D11RasterizerState1 interface inherits from ID3D11RasterizerState. ID3D11RasterizerState1 also has these types of members:
Methods
The ID3D11RasterizerState1 interface has these methods.
ID3D11RasterizerState1::GetDesc1 Gets the description for rasterizer state that you used to create the rasterizer-state object. (ID3D11RasterizerState1.GetDesc1) |
Remarks
To create a rasterizer-state object, call ID3D11Device1::CreateRasterizerState1. To bind the rasterizer-state object to the rasterizer stage, call ID3D11DeviceContext::RSSetState.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d3d11_1.h |
See also
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