ID3D11RasterizerState1 interface (d3d11_1.h)

The rasterizer-state interface holds a description for rasterizer state that you can bind to the rasterizer stage. This rasterizer-state interface supports forced sample count.

Inheritance

The ID3D11RasterizerState1 interface inherits from ID3D11RasterizerState. ID3D11RasterizerState1 also has these types of members:

Methods

The ID3D11RasterizerState1 interface has these methods.

 
ID3D11RasterizerState1::GetDesc1

Gets the description for rasterizer state that you used to create the rasterizer-state object. (ID3D11RasterizerState1.GetDesc1)

Remarks

To create a rasterizer-state object, call ID3D11Device1::CreateRasterizerState1. To bind the rasterizer-state object to the rasterizer stage, call ID3D11DeviceContext::RSSetState.

Requirements

Requirement Value
Minimum supported client Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps]
Target Platform Windows
Header d3d11_1.h

See also

Core Interfaces

ID3D11RasterizerState