IDirect3DDevice9::GetRenderState method (d3d9.h)
Retrieves a render-state value for a device.
Syntax
HRESULT GetRenderState(
[in] D3DRENDERSTATETYPE State,
[out, retval] DWORD *pValue
);
Parameters
[in] State
Type: D3DRENDERSTATETYPE
Device state variable that is being queried. This parameter can be any member of the D3DRENDERSTATETYPE enumerated type.
[out, retval] pValue
Type: DWORD*
Pointer to a variable that receives the value of the queried render state variable when the method returns.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. D3DERR_INVALIDCALL if one of the arguments is invalid.
Remarks
This method will not return device state for a device that is created using D3DCREATE_PUREDEVICE. If you want to use this method, you must create your device with any of the other values in D3DCREATE."
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d9.h (include D3D9.h) |
Library | D3D9.lib |