IDirect3DDevice9::SetRenderState method (d3d9helper.h)
Sets a single device render-state parameter.
Syntax
HRESULT SetRenderState(
[in] D3DRENDERSTATETYPE State,
[in] DWORD Value
);
Parameters
[in] State
Type: D3DRENDERSTATETYPE
Device state variable that is being modified. This parameter can be any member of the D3DRENDERSTATETYPE enumerated type.
[in] Value
Type: DWORD
New value for the device render state to be set. The meaning of this parameter is dependent on the value specified for State. For example, if State were D3DRS_SHADEMODE, the second parameter would be one member of the D3DSHADEMODE enumerated type.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. D3DERR_INVALIDCALL is returned if one of the arguments is invalid.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d9helper.h (include D3D9.h) |
Library | D3D9.lib |