SOUNDSENTRYA structure (winuser.h)
Contains information about the SoundSentry accessibility feature. When the SoundSentry feature is on, the computer displays a visual indication only when a sound is generated.
Windows 95/98: The visual indication is displayed when a sound is generated through the computer's internal speaker.
Windows NT/2000: The visual indication is displayed when a sound is generated through either the multimedia sound services or through the computer's speaker.
Syntax
typedef struct tagSOUNDSENTRYA {
UINT cbSize;
DWORD dwFlags;
DWORD iFSTextEffect;
DWORD iFSTextEffectMSec;
DWORD iFSTextEffectColorBits;
DWORD iFSGrafEffect;
DWORD iFSGrafEffectMSec;
DWORD iFSGrafEffectColor;
DWORD iWindowsEffect;
DWORD iWindowsEffectMSec;
LPSTR lpszWindowsEffectDLL;
DWORD iWindowsEffectOrdinal;
} SOUNDSENTRYA, *LPSOUNDSENTRYA;
Members
cbSize
Type: UINT
Specifies the size, in bytes, of this structure.
dwFlags
Type: DWORD
A set of bit flags that specify properties of the SoundSentry feature. The following bit-flag values are defined:
iFSTextEffect
Type: DWORD
Windows 95/98: Specifies the visual signal to present when a text-mode application generates a sound while running in a full-screen virtual machine. This member can be one of the following values:
Windows NT/2000: This member is reserved for future use. It must be set to zero.
iFSTextEffectMSec
Type: DWORD
Windows 95/98: Specifies the duration, in milliseconds, of the visual signal that is displayed when a full-screen, text-mode application generates a sound.
Windows NT/2000: This member is reserved for future use. It must be set to zero.
iFSTextEffectColorBits
Type: DWORD
Windows 95/98: Specifies the RGB value of the color to be used when displaying the visual signal shown when a full-screen, text-mode application generates a sound.
Windows NT/2000: This member is reserved for future use. It must be set to zero.
iFSGrafEffect
Type: DWORD
Windows 95/98: Specifies the visual signal to present when a graphics-mode application generates a sound while running in a full-screen virtual machine. This member can be one of the following values:
Value | Meaning |
---|---|
|
Flash the entire display. |
|
No visual signal. |
Windows NT/2000: This member is reserved for future use. It must be set to zero.
iFSGrafEffectMSec
Type: DWORD
Windows 95/98: Specifies the duration, in milliseconds, of the visual signal that is displayed when a full-screen, graphics-mode application generates a sound.
Windows NT/2000: This member is reserved for future use. It must be set to zero.
iFSGrafEffectColor
Type: DWORD
Windows 95/98: Specifies the RGB value of the color to be used when displaying the visual signal shown when a full-screen, graphics-mode application generates a sound.
Windows NT/2000: This member is reserved for future use. It must be set to zero.
iWindowsEffect
Type: DWORD
Specifies the visual signal to display when a sound is generated by a Windows-based application or an MS-DOS application running in a window. This member can be one of the following values:
iWindowsEffectMSec
Type: DWORD
Windows 95/98: Specifies the duration, in milliseconds, of the visual signal that is displayed when a Win32-based application (or an application running in a window) generates a sound.
Windows NT/2000: This member is reserved for future use. It must be set to zero.
lpszWindowsEffectDLL
Type: LPTSTR
This member is reserved for future use. It should be set to NULL.
iWindowsEffectOrdinal
Type: DWORD
This member is reserved for future use. It must be set to zero.
Remarks
An application uses a SOUNDSENTRY structure when calling the SystemParametersInfo function with the uiAction parameter set to SPI_GETSOUNDSENTRY or SPI_SETSOUNDSENTRY. When using SPI_GETSOUNDSENTRY, an application must specify the cbSize member of the SOUNDSENTRY structure; the SystemParametersInfo function fills the remaining members. An application must specify the cbSize, dwFlags, and iWindowsEffect members when using the SPI_SETSOUNDSENTRY value.
Note
The winuser.h header defines SOUNDSENTRY as an alias which automatically selects the ANSI or Unicode version of this function based on the definition of the UNICODE preprocessor constant. Mixing usage of the encoding-neutral alias with code that not encoding-neutral can lead to mismatches that result in compilation or runtime errors. For more information, see Conventions for Function Prototypes.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Header | winuser.h (include Windows.h) |