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This chapter lists the minimum system requirements to work with Holographic Remoting.
Remote PC
- Windows 10 version 1903 or higher or Windows 11.
- Up-to-date graphics drivers.
- GPU with H264 video encode support.
- Optional: GPU with H265 video encode support.
Player PC
- Windows 10 version 1903 or higher or Windows 11.
- Up-to-date graphics drivers.
- GPU with H264 video decode support.
- Optional: GPU with H265 video decode support.
Note
The player PC requirements are only relevant if your player application runs on a Windows PC with Windows Mixed Reality instead of the HoloLens 2.
The table below helps to find which GPUs support hardware video encoding and decoding:
GPU manufacturer | Supported models |
---|---|
NVIDIA | Check the support matrix at the bottom of this page |
AMD | Check the support matrix on this page |
Intel | Skylake and newer CPUs |
Even though the correct H265 codec might be installed, security properties on the codec DLLs may cause codec initialization failures. The troubleshooting section describes steps on how to solve this problem.
Important
Windows update doesn't always deliver the very latest GPU drivers. Check your GPU manufacturer's website for latest drivers:
Network
A stable, low-latency network connection between the player and remote is critical for a good user experience.
Software
The following software must be installed on a developer PC:
- The latest version of Visual Studio 2022 download
- Workloads:
- Desktop development with C++
- Universal Windows Platform development
- Individual components:
- Windows 10 SDK (10.0.22621.0)
- MSVC v143 - VS 2022 C++ x64/x86 build tools (Latest)
- MSVC v143 - VS 2022 C++ x64/x86 Spectre-mitigated libs (Latest)
- MSVC v143 - VS 2022 C++ ARM64 build tools (Latest)
- MSVC v143 - VS 2022 C++ ARM64 Spectre-mitigated libs (Latest)
- C++ Universal Windows Platform support for v143 build tools (ARM64)
- .NET Native
- .NET Framework 4.8 targeting pack
- .NET 6.0 Runtime
- Nuget Package manager
- C++ 2022 Redistributable Update
- C++/WinRT
- Windows Universal C Runtime
- Workloads: