ID2D1TessellationSink::AddTriangles method (d2d1.h)
Copies the specified triangles to the sink.
Syntax
void AddTriangles(
[in] const D2D1_TRIANGLE *triangles,
UINT32 trianglesCount
);
Parameters
[in] triangles
Type: const D2D1_TRIANGLE*
An array of D2D1_TRIANGLE structures that describe the triangles to add to the sink.
trianglesCount
Type: UINT
The number of triangles to copy from the triangles array.
Return value
None
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1.h |
Library | D2d1.lib |
DLL | D2d1.dll |