ID2D1Ink::SetSegments method (d2d1_3.h)
Updates the specified segments in this ink object with new control points.
Syntax
HRESULT SetSegments(
UINT32 startSegment,
[in] const D2D1_INK_BEZIER_SEGMENT *segments,
UINT32 segmentsCount
);
Parameters
startSegment
Type: UINT32
The index of the first segment in this ink object to update.
[in] segments
Type: const D2D1_INK_BEZIER_SEGMENT*
A pointer to the array of segment data to be used in the update.
segmentsCount
Type: UINT32
The number of segments in this ink object that will be updated with new data. Note that segmentsCount must be less than or equal to the number of segments in the ink object minus startSegment.
Return value
Type: HRESULT
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d2d1_3.h |
Library | D2d1_3.lib |
DLL | D2d1_3.dll |