ID2D1BlendTransform interface (d2d1effectauthor.h)

Provides methods to allow a blend operation to be inserted into a transform graph.

The image output of the blend transform is the same as rendering an image effect graph with these steps:

  • Copy the first input to the destination image.
  • Render the next input on top using the blend description.
  • Continue for each additional input.

Inheritance

The ID2D1BlendTransform interface inherits from ID2D1ConcreteTransform. ID2D1BlendTransform also has these types of members:

Methods

The ID2D1BlendTransform interface has these methods.

 
ID2D1BlendTransform::GetDescription

Gets the blend description of the corresponding blend transform object.
ID2D1BlendTransform::SetDescription

Changes the blend description of the corresponding blend transform object.

Requirements

   
Minimum supported client Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps]
Target Platform Windows
Header d2d1effectauthor.h

See also

ID2D1ConcreteTransform

ID2D1TransformGraph

ID2D1TransformNode