ID2D1BlendTransform interface (d2d1effectauthor.h)
Provides methods to allow a blend operation to be inserted into a transform graph.
The image output of the blend transform is the same as rendering an image effect graph with these steps:
- Copy the first input to the destination image.
- Render the next input on top using the blend description.
- Continue for each additional input.
The ID2D1BlendTransform interface inherits from ID2D1ConcreteTransform. ID2D1BlendTransform also has these types of members:
The ID2D1BlendTransform interface has these methods.
Gets the blend description of the corresponding blend transform object.
Changes the blend description of the corresponding blend transform object.
|Minimum supported client||Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps]|
|Minimum supported server||Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps]|