ID3D10RenderTargetView interface (d3d10.h)

A render-target-view interface identifies the render-target subresources that can be accessed during rendering.

Inheritance

The ID3D10RenderTargetView interface inherits from ID3D10View. ID3D10RenderTargetView also has these types of members:

Methods

The ID3D10RenderTargetView interface has these methods.

 
ID3D10RenderTargetView::GetDesc

Get the properties of a render target view. (ID3D10RenderTargetView.GetDesc)

Remarks

To create a render-target view, call ID3D10Device::CreateRenderTargetView. To bind a render-target view to the pipeline, call ID3D10Device::OMSetRenderTargets.

A rendertarget is a resource that can be written by the output-merger stage at the end of a render pass. Each render-target should also have a corresponding depth-stencil view.

Requirements

Requirement Value
Target Platform Windows
Header d3d10.h

See also

ID3D10View

Resource Interfaces