ID3D10EffectVectorVariable interface (d3d10effect.h)
A vector-variable interface accesses a four-component vector.
Inheritance
The ID3D10EffectVectorVariable interface inherits from ID3D10EffectVariable. ID3D10EffectVectorVariable also has these types of members:
Methods
The ID3D10EffectVectorVariable interface has these methods.
ID3D10EffectVectorVariable::GetBoolVector Get a four-component vector that contains boolean data. |
ID3D10EffectVectorVariable::GetBoolVectorArray Get an array of four-component vectors that contain boolean data. |
ID3D10EffectVectorVariable::GetFloatVector Get a four-component vector that contains floating-point data. |
ID3D10EffectVectorVariable::GetFloatVectorArray Get an array of four-component vectors that contain floating-point data. |
ID3D10EffectVectorVariable::GetIntVector Get a four-component vector that contains integer data. |
ID3D10EffectVectorVariable::GetIntVectorArray Get an array of four-component vectors that contain integer data. |
ID3D10EffectVectorVariable::SetBoolVector Set a four-component vector that contains boolean data. |
ID3D10EffectVectorVariable::SetBoolVectorArray Set an array of four-component vectors that contain boolean data. |
ID3D10EffectVectorVariable::SetFloatVector Set a four-component vector that contains floating-point data. |
ID3D10EffectVectorVariable::SetFloatVectorArray Set an array of four-component vectors that contain floating-point data. |
ID3D10EffectVectorVariable::SetIntVector Set a four-component vector that contains integer data. |
ID3D10EffectVectorVariable::SetIntVectorArray Set an array of four-component vectors that contain integer data. |
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d10effect.h |