D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC structure (d3d11.h)
Describes a video processor output view.
Syntax
typedef struct D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC {
D3D11_VPOV_DIMENSION ViewDimension;
union {
D3D11_TEX2D_VPOV Texture2D;
D3D11_TEX2D_ARRAY_VPOV Texture2DArray;
};
} D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC;
Members
ViewDimension
The resource type of the view, specified as a member of the D3D11_VPOV_DIMENSION enumeration.
Texture2D
A D3D11_TEX2D_VPOV structure that identifies the texture resource for the output view.
Use this member of the union when ViewDimension equals D3D11_VPOV_DIMENSION_TEXTURE2D.
Texture2DArray
A D3D11_TEX2D_ARRAY_VPOV structure that identifies the texture array for the output view.
Use this member of the union when ViewDimension equals D3D11_VPOV_DIMENSION_TEXTURE2DARRAY.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Header | d3d11.h |
See also
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