d3d11_4.h header
This header is used by multiple technologies. For more information, see:
d3d11_4.h contains the following programming interfaces:
Interfaces
ID3D11Device4 The device interface represents a virtual adapter; it is used to create resources. ID3D11Device4 adds new methods to those in ID3D11Device3, such as RegisterDeviceRemovedEvent and UnregisterDeviceRemoved. |
ID3D11Device5 The device interface represents a virtual adapter; it is used to create resources. ID3D11Device5 adds new methods to those in ID3D11Device4. |
ID3D11Multithread Provides threading protection for critical sections of a multi-threaded application. |
ID3D11VideoContext2 Provides the video functionality of a Microsoft Direct3D 11 device. (ID3D11VideoContext2) |
ID3D11VideoContext3 Provides the video functionality of a Microsoft Direct3D 11 device. (ID3D11VideoContext3) |
ID3D11VideoDevice2 Provides the video decoding and video processing capabilities of a Microsoft Direct3D 11 device. |
Structures
D3D11_FEATURE_DATA_D3D11_OPTIONS4 Describes Direct3D 11.4 feature options in the current graphics driver. |
D3D11_FEATURE_DATA_VIDEO_DECODER_HISTOGRAM Provides data for calls to ID3D11VideoDevice2::CheckFeatureSupport when the feature specified is D3D11_FEATURE_VIDEO_DECODER_HISTOGRAM. |
Enumerations
D3D11_FEATURE_VIDEO Specifies a Direct3D 11 video feature or feature set to query about. |
D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT Specifies indices for arrays of per component histogram information. (D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT) |
D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_FLAGS Flags for indicating a subset of components used with video decode histogram. (D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_FLAGS) |