ID3D12ShaderReflectionConstantBuffer::GetVariableByIndex method (d3d12shader.h)
Gets a shader-reflection variable by index.
Syntax
ID3D12ShaderReflectionVariable * GetVariableByIndex(
[in] UINT Index
);
Parameters
[in] Index
Type: UINT
Zero-based index.
Return value
Type: ID3D12ShaderReflectionVariable*
A pointer to a shader-reflection variable interface (see ID3D12ShaderReflectionVariable Interface).
Remarks
This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d12shader.h |