Graphics::SetTransform method (gdiplusgraphics.h)

The Graphics::SetTransform method sets the world transformation of this Graphics object.

Syntax

Status SetTransform(
  [in] const Matrix *matrix
);

Parameters

[in] matrix

Type: const Matrix*

Pointer to a Matrix object that specifies the world transformation.

Return value

Type: Status

If the method succeeds, it returns Ok, which is an element of the Status enumeration.

If the method fails, it returns one of the other elements of the Status enumeration.

Requirements

Requirement Value
Minimum supported client Windows XP, Windows 2000 Professional [desktop apps only]
Minimum supported server Windows 2000 Server [desktop apps only]
Target Platform Windows
Header gdiplusgraphics.h (include Gdiplus.h)
Library Gdiplus.lib
DLL Gdiplus.dll

See also

Coordinate Systems and Transformations

Graphics

Graphics::GetTransform

Graphics::MultiplyTransform

Graphics::ResetTransform

Graphics::RotateTransform

Graphics::ScaleTransform

Graphics::TransformPoints

Graphics::TranslateTransform

Matrix

MatrixOrder

Transformations