rtscom.h header

This header is used by Tablet PC. For more information, see:

rtscom.h contains the following programming interfaces:

Interfaces

 
IDynamicRenderer

Displays the tablet pen data in real-time as that data is being handled by the RealTimeStylus Class object.
IGestureRecognizer

Reacts to events by recognizing gestures and adding gesture data to the input queue.
IRealTimeStylus

Handles the stylus packet data from a digitizer in real time.
IRealTimeStylus2

Extends the IRealTimeStylus interface.
IRealTimeStylus3

The IRealTimeStylus3 interface enables multitouch for the realtime stylus.
IRealTimeStylusSynchronization

Synchronizes access to the RealTimeStylus Class object.
IStrokeBuilder

Use interface to programmatically create strokes from packet data.
IStylusAsyncPlugin

Represents an asynchronous plug-in that can be added to the asynchronous plug-in collection of the RealTimeStylus Class object.
IStylusPlugin

Receives notifications of RealTimeStylus Class events to enable you to perform custom processing based on those events.
IStylusSyncPlugin

Represents a synchronous plug-in that can be added to the RealTimeStylus Class object's synchronous plug-in collection.

Structures

 
StylusInfo

Provides information about the stylus.

Enumerations

 
RealTimeStylusDataInterest

Defines the values used by plug-ins to specify which event notifications the plug-ins receive.
RealTimeStylusLockType

Specifies the locks within the RealTimeStylus Class object that protect the RealTimeStylus Class object's members and properties from modification.
StylusQueue

Specifies the queue to which stylus data is added.