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Sets the longest acceptable delay before the scheduled storyboard begins.
Syntax
HRESULT SetLongestAcceptableDelay(
[in] UI_ANIMATION_SECONDS delay
);
Parameters
[in] delay
The longest acceptable delay. This parameter can be a positive value, or UI_ANIMATION_SECONDS_EVENTUALLY (-1) to indicate that any finite delay is acceptable.
Return value
If the method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code. See Windows Animation Error Codes for a list of error codes.
Remarks
For a storyboard to be successfully scheduled, it must begin before the longest acceptable delay has elapsed. This delay is determined in the following order: the delay value set by calling this method, the delay value set by calling the IUIAnimationManager::SetDefaultLongestAcceptableDelay method, or 0.0 if neither of these methods has been called.
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 7, Windows Vista and Platform Update for Windows Vista [desktop apps | UWP apps] |
| Minimum supported server | None supported |
| Target Platform | Windows |
| Header | uianimation.h |
| DLL | UIAnimation.dll |