GrayStringA function (winuser.h)
The GrayString function draws gray text at the specified location. The function draws the text by copying it into a memory bitmap, graying the bitmap, and then copying the bitmap to the screen. The function grays the text regardless of the selected brush and background. GrayString uses the font currently selected for the specified device context.
If thelpOutputFuncparameter is NULL, GDI uses the TextOut function, and thelpDataparameter is assumed to be a pointer to the character string to be output. If the characters to be output cannot be handled by TextOut (for example, the string is stored as a bitmap), the application must supply its own output function.
BOOL GrayStringA( [in] HDC hDC, [in] HBRUSH hBrush, [in] GRAYSTRINGPROC lpOutputFunc, [in] LPARAM lpData, [in] int nCount, [in] int X, [in] int Y, [in] int nWidth, [in] int nHeight );
A handle to the device context.
A handle to the brush to be used for graying. If this parameter is NULL, the text is grayed with the same brush that was used to draw window text.
A pointer to data to be passed to the output function. If the lpOutputFunc parameter is NULL, lpData must be a pointer to the string to be output.
The number of characters to be output. If the nCount parameter is zero, GrayString calculates the length of the string (assuming lpData is a pointer to the string). If nCount is 1 and the function pointed to by lpOutputFunc returns FALSE, the image is shown but not grayed.
The device x-coordinate of the starting position of the rectangle that encloses the string.
The device y-coordinate of the starting position of the rectangle that encloses the string.
The width, in device units, of the rectangle that encloses the string. If this parameter is zero, GrayString calculates the width of the area, assuming lpData is a pointer to the string.
The height, in device units, of the rectangle that encloses the string. If this parameter is zero, GrayString calculates the height of the area, assuming lpData is a pointer to the string.
If the string is drawn, the return value is nonzero.
If either the TextOut function or the application-defined output function returned zero, or there was insufficient memory to create a memory bitmap for graying, the return value is zero.
Without calling GrayString, an application can draw grayed strings on devices that support a solid gray color. The system color COLOR_GRAYTEXT is the solid-gray system color used to draw disabled text. The application can call the GetSysColor function to retrieve the color value of COLOR_GRAYTEXT. If the color is other than zero (black), the application can call the SetTextColor function to set the text color to the color value and then draw the string directly. If the retrieved color is black, the application must call GrayString to gray the text.
The winuser.h header defines GrayString as an alias which automatically selects the ANSI or Unicode version of this function based on the definition of the UNICODE preprocessor constant. Mixing usage of the encoding-neutral alias with code that not encoding-neutral can lead to mismatches that result in compilation or runtime errors. For more information, see Conventions for Function Prototypes.
|Minimum supported client||Windows 2000 Professional [desktop apps only]|
|Minimum supported server||Windows 2000 Server [desktop apps only]|
|Header||winuser.h (include Windows.h)|