Direct3D 11, utilities, and effects reference
This section contains the reference pages for Direct3D 11-based graphics programming.
In this section
|Direct3D 11 Reference
||The Direct3D 11 API is described in this section.
|D3DCSX 11 Reference
||This section contains reference information about the D3DCSX utility library, which you can use with a compute shader.
|D3DX 11 Reference
||The D3DX 11 API is described in this section.
|Effects 11 Reference
||Use Effects 11 source to build your effects-type application. The Effects 11 source is available at Effects for Direct3D 11 Update. The Effects 11 API is described in this section.