ID3DX11Effect::GetVariableBySemantic method
Get a variable by semantic.
Syntax
ID3DX11EffectVariable* GetVariableBySemantic(
LPCSTR Semantic
);
Parameters
-
Semantic
-
Type: LPCSTR
The semantic name.
Return value
Type: ID3DX11EffectVariable*
A pointer to the effect variable indicated by the Semantic. See ID3DX11EffectVariable.
Remarks
Each effect variable can have a semantic attached, which is a user defined metadata string. Some system-value semantics are reserved words that trigger built in functionality by pipeline stages.
The method returns a pointer to an effect-variable interface if a variable is not found; you can call ID3DX11Effect::IsValid to verify whether or not the semantic exists.
Note
The DirectX SDK does not supply any compiled binaries for effects. You must use Effects 11 source to build your effects-type application. For more information about using Effects 11 source, see Differences Between Effects 10 and Effects 11.
Requirements
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