ID3DXTextureShader::GetConstantBuffer method
Get a pointer to the constant table.
Syntax
HRESULT GetConstantBuffer(
[out] LPD3DXBUFFER *ppConstantBuffer
);
Parameters
-
ppConstantBuffer [out]
-
Type: LPD3DXBUFFER*
Pointer to an ID3DXBuffer interface, which contains the constants.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be one of the following: D3DERR_INVALIDCALL, D3DXERR_INVALIDDATA.
Requirements
Requirement | Value |
---|---|
Header |
|
Library |
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See also
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