HoldingState Enum
Definition
Important
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public enum class HoldingState
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.WindowsAppSDKContract, 65536)]
enum class HoldingState
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.WindowsAppSDKContract), 65536)]
public enum HoldingState
var value = Microsoft.UI.Input.HoldingState.started
Public Enum HoldingState
- Inheritance
-
HoldingState
- Attributes
Fields
Name | Value | Description |
---|---|---|
Started | 0 | A single contact has been detected and a time threshold is crossed without the contact being lifted, another contact detected, or another gesture started. Note The press and hold time threshold can be set from the Hardware and Sound control panel. |
Completed | 1 | The single contact is lifted. |
Canceled | 2 | An additional contact is detected, a subsequent gesture (such as a slide) is detected, or the CompleteGesture method is called. |
Remarks
To support Holding with touch and pen/stylus input, specify Hold in the GestureSettings property.
To support Holding with mouse input, specify HoldWithMouse in the GestureSettings property.
The Holding event is fired twice: Once when holding starts (started) and again when holding ends (completed or canceled).