Microsoft.UI.Input Namespace
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Provides support for the Windows input system. This includes:
- Touch, pen/stylus, mouse, and keyboard device input.
- Gesture and manipulation detection, recognition, and handling.
- Inertia configuration, detection, and handling.
- Input pointer management.
Classes
CharacterReceivedEventArgs |
Contains event data for the InputKeyboardSource.CharacterReceived event. |
ContextMenuKeyEventArgs |
Contains event data for the InputKeyboardSource.ContextMenuKey event. |
CrossSlidingEventArgs |
Contains event data for the CrossSliding event. |
DraggingEventArgs |
Contains event data for the Dragging event. |
EnteredMoveSizeEventArgs |
Contains event data for the EnteredMoveSize event. |
EnteringMoveSizeEventArgs |
Contains event data for the EnteringMoveSize event. |
ExitedMoveSizeEventArgs |
Contains event data for the ExitedMoveSize event. |
FocusChangedEventArgs |
Contains event data for the InputFocusController.GotFocus and InputFocusController.LostFocus events. |
FocusNavigationRequest |
Provides details for focus navigation events. |
FocusNavigationRequestEventArgs |
Contains event data for the InputFocusController.NavigateFocusRequested and InputFocusNavigationHost.DepartFocusRequested events. |
GestureRecognizer |
Provides gesture and manipulation recognition, event listeners, and settings. For more details on this API, please see the the UWP WinRT GestureRecognizer topic. |
HoldingEventArgs |
Contains event data for the Holding event. |
InputActivationListener |
Provides the ability to access and observe changes to the activation state of an object. |
InputActivationListenerActivationChangedEventArgs |
Contains event data for the InputActivationChanged event. |
InputCursor |
Base class for a visual pointer object that can be applied to an InputPointerSource. |
InputCustomCursor |
A custom visual pointer object that can be applied to an InputPointerSource. Not implemented: see Stable channel release notes for the Windows App SDK. |
InputDesktopNamedResourceCursor |
Represents a visual pointer object that uses an application resource instead of a predefined system cursor. |
InputDesktopResourceCursor |
Represents a visual pointer object that uses an application resource instead of a predefined system cursor. |
InputFocusChangedEventArgs |
Contains event data for the InputFocusController.GotFocus and InputFocusController.LostFocus events. |
InputFocusController |
Represents an object that supports the handling and management of focus events on a ContentIsland. |
InputFocusNavigationHost |
Enables an application that hosts a Content.ContentIsland to create and respond to requests for focus movement between the hosting application and the ContentIsland. |
InputKeyboardSource |
Processes keyboard input for the current thread. |
InputLightDismissAction |
Enables dismissal of the current window based on the detection of interaction events anywhere outside of the current window or from specific keyboard input. |
InputLightDismissEventArgs |
Provides data for the Dismissed event. |
InputNonClientPointerSource |
Processes pointer input and window messages in the non-client area of a window. |
InputObject |
Base class for all input objects. |
InputPointerSource |
Represents an object that is registered to report pointer input and provide pointer cursor and input event handling. |
InputPreTranslateKeyboardSource |
Enables pre-translation of keyboard input for the current thread. |
InputSystemCursor |
Represents a visual pointer object that uses predefined system cursors such as Hand, IBeam, and Arrow. |
KeyboardInput |
Enables handling of keyboard input for the current thread. |
KeyEventArgs |
Provides event data for various key up and key down events. |
ManipulationCompletedEventArgs |
Contains event data for the ManipulationCompleted event. |
ManipulationInertiaStartingEventArgs |
Contains event data for the GestureRecognizer.ManipulationInertiaStartingEvent. |
ManipulationStartedEventArgs |
Contains event data for the ManipulationStarted event. |
ManipulationUpdatedEventArgs |
Contains event data for the ManipulationUpdated event. |
MouseWheelParameters |
Provides properties associated with the button wheel of a mouse device. |
NonClientCaptionTappedEventArgs |
Contains event data for the CaptionTapped event. |
NonClientPointerEventArgs |
Provides event data for various pointer events. |
NonClientRegionsChangedEventArgs |
Contains event data for the InputNonClientPointerSource.RegionsChanged event. |
PointerEventArgs |
Contains the arguments returned by the last pointer event. |
PointerPoint |
Provides basic properties for the input pointer associated with a single mouse, pen/stylus, or touch contact. |
PointerPointProperties |
Provides extended properties for a PointerPoint object. |
PointerPredictor |
Provides support for generating a collection of PointerPoint objects that predict the most likely path of the current input Pointer. |
RightTappedEventArgs |
Contains event data for the GestureRecognizer.RightTapped event. For more details on this API, please see the the UWP WinRT RightTappedEventArgs topic. |
TappedEventArgs |
Contains event data for the Tapped event. For more details on this API, please see the the UWP WinRT TappedEventArgs topic. |
WindowRectChangedEventArgs |
Contains event data for the WindowRectChanged event. |
WindowRectChangingEventArgs |
Contains event data for the WindowRectChanging event. |
Structs
CrossSlideThresholds |
Contains the distance thresholds for a CrossSliding interaction. |
ManipulationDelta |
Contains the accumulated transformations for the current manipulation. |
ManipulationVelocities |
Describes the speed at which manipulations occurs. |
PhysicalKeyStatus |
Specifies the possible states of a physical keyboard key. |
Interfaces
IPointerPointTransform |
Provides generalized transformation functions. |
Enums
CrossSlidingState |
Specifies the possible states of the CrossSliding event. |
DraggingState |
Specifies the possible states of the Dragging event. |
FocusNavigationReason |
Specifies the possible reasons for a focus navigation event. |
FocusNavigationResult |
Specifies the possible results of a focus navigation event. |
GestureSettings |
Specifies the interactions that are supported by an application. |
HoldingState |
Specifies the state of the Holding event. |
InputActivationState |
Specifies all possible activation states for a window. |
InputPointerSourceDeviceKinds |
Specifies the pointer input device types that can be used with an InputPointerSource. |
InputSystemCursorShape |
Specifies the standard system visual pointer types supported by an InputSystemCursor object. |
MoveSizeOperation |
Specifies the types of move and resize operations being performed on an object. |
NonClientRegionKind |
Specifies the types of non-client regions. |
PointerDeviceType |
Specifies the pointer-based input device types recognized by Windows. |
PointerUpdateKind |
Specifies the types of pointer updates that are supported by an application. |
VirtualKeyStates |
Specifies the possible states of a virtual-key. |
See also
- Microsoft.UI.Xaml.Input
- Input & devices
- Interaction primer
- User interaction mode sample
- Focus visuals sample
- Input: Device capabilities sample
- Input: Ink sample
- Input: Simplified ink sample
- Input: XAML user input events sample
- XAML scrolling, panning, and zooming sample
- DirectX touch input sample
- Input: Manipulations and gestures (C++) sample
- Input: Touch hit testing sample
- Input source identification sample
- Touch injection sample
- Win32 touch hit-testing sample
- Basic input sample
- Radial controller sample