SoftwareBitmapSource Class
Definition
Important
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Provides a source object, backed by a SoftwareBitmap, for properties that use a bitmap-format image source.
public ref class SoftwareBitmapSource sealed : ImageSource, IClosable
/// [Windows.Foundation.Metadata.Activatable(65536, "Microsoft.UI.Xaml.WinUIContract")]
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.UI.Xaml.WinUIContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class SoftwareBitmapSource final : ImageSource, IClosable
[Windows.Foundation.Metadata.Activatable(65536, "Microsoft.UI.Xaml.WinUIContract")]
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.UI.Xaml.WinUIContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class SoftwareBitmapSource : ImageSource, System.IDisposable
Public NotInheritable Class SoftwareBitmapSource
Inherits ImageSource
Implements IDisposable
- Inheritance
- Attributes
- Implements
Remarks
SoftwareBitmapSource lets you to use a SoftwareBitmap as an image source to be displayed using an ImageBrush or directly in an Image control. For example, you can use a SoftwareBitmapSource to display a photo just taken by a device's camera using the LowLagPhotoCapture class, to display an image you have manually decoded using the BitmapDecoder.GetSoftwareBitmapAsync method, or to display a custom IWICBitmap in advanced C++ scenarios where you want to manually manage image memory.
A SoftwareBitmap displayed in a XAML app must be in BGRA pixel format with pre-multiplied alpha values.
A SoftwareBitmap typically stores uncompressed image data. This means it can require a large amount of system memory compared to a compressed format like a Portable Network Graphics (PNG) or JPEG file. Therefore, using a SoftwareBitmap can increase the amount of system memory your app is using, which could impact your app’s performance. Because storing uncompressed image data can use a lot of memory, you can call the Dispose (C#/VB) or Close (C++) method to reduce memory usage when the SoftwareBitmap is longer needed. This causes the associated system resources to be freed immediately rather than waiting for garbage collection.
Constructors
SoftwareBitmapSource() |
Initializes a new instance of the SoftwareBitmapSource class. |
Properties
Dispatcher |
Always returns |
DispatcherQueue |
Gets the |
Methods
ClearValue(DependencyProperty) |
Clears the local value of a dependency property. (Inherited from DependencyObject) |
Close() |
Disposes of the object and associated resources. |
Dispose() |
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. |
GetAnimationBaseValue(DependencyProperty) |
Returns any base value established for a dependency property, which would apply in cases where an animation is not active. (Inherited from DependencyObject) |
GetValue(DependencyProperty) |
Returns the current effective value of a dependency property from a DependencyObject. (Inherited from DependencyObject) |
ReadLocalValue(DependencyProperty) |
Returns the local value of a dependency property, if a local value is set. (Inherited from DependencyObject) |
RegisterPropertyChangedCallback(DependencyProperty, DependencyPropertyChangedCallback) |
Registers a notification function for listening to changes to a specific DependencyProperty on this DependencyObject instance. (Inherited from DependencyObject) |
SetBitmapAsync(SoftwareBitmap) |
Sets the source SoftwareBitmap to be used as an image source. |
SetValue(DependencyProperty, Object) |
Sets the local value of a dependency property on a DependencyObject. (Inherited from DependencyObject) |
UnregisterPropertyChangedCallback(DependencyProperty, Int64) |
Cancels a change notification that was previously registered by calling RegisterPropertyChangedCallback. (Inherited from DependencyObject) |