VirtualSurfaceImageSource Class
Definition
Important
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Extends SurfaceImageSource to support scenarios when the content is potentially larger than what can fit on screen and the content must be virtualized to render optimally.
public ref class VirtualSurfaceImageSource sealed : SurfaceImageSource
/// [Windows.Foundation.Metadata.Activatable(Microsoft.UI.Xaml.Media.Imaging.IVirtualSurfaceImageSourceFactory, 65536, "Microsoft.UI.Xaml.WinUIContract")]
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.UI.Xaml.WinUIContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class VirtualSurfaceImageSource final : SurfaceImageSource
[Windows.Foundation.Metadata.Activatable(typeof(Microsoft.UI.Xaml.Media.Imaging.IVirtualSurfaceImageSourceFactory), 65536, "Microsoft.UI.Xaml.WinUIContract")]
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.UI.Xaml.WinUIContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class VirtualSurfaceImageSource : SurfaceImageSource
Public NotInheritable Class VirtualSurfaceImageSource
Inherits SurfaceImageSource
- Inheritance
-
Object Platform::Object IInspectable DependencyObject ImageSource SurfaceImageSource VirtualSurfaceImageSource
- Attributes
Remarks
This class has additional API, but those API are for Microsoft DirectX interoperation and are not part of the general app programming model otherwise described in this documentation. For example, from the Microsoft DirectX side, you can call BeginDraw. For more info on how to draw to a VirtualSurfaceImageSource, including sample code, see DirectX and XAML interop.
Constructors
VirtualSurfaceImageSource(Int32, Int32, Boolean) |
Initializes a new instance of the VirtualSurfaceImageSource class, specifying the size of the drawing area and a preference for whether to render with an alpha transparency. |
VirtualSurfaceImageSource(Int32, Int32) |
Initializes a new instance of the VirtualSurfaceImageSource class, specifying the size of the drawing area. |
Properties
Dispatcher |
Always returns |
DispatcherQueue |
Gets the |
Methods
ClearValue(DependencyProperty) |
Clears the local value of a dependency property. (Inherited from DependencyObject) |
GetAnimationBaseValue(DependencyProperty) |
Returns any base value established for a dependency property, which would apply in cases where an animation is not active. (Inherited from DependencyObject) |
GetValue(DependencyProperty) |
Returns the current effective value of a dependency property from a DependencyObject. (Inherited from DependencyObject) |
ReadLocalValue(DependencyProperty) |
Returns the local value of a dependency property, if a local value is set. (Inherited from DependencyObject) |
RegisterPropertyChangedCallback(DependencyProperty, DependencyPropertyChangedCallback) |
Registers a notification function for listening to changes to a specific DependencyProperty on this DependencyObject instance. (Inherited from DependencyObject) |
SetValue(DependencyProperty, Object) |
Sets the local value of a dependency property on a DependencyObject. (Inherited from DependencyObject) |
UnregisterPropertyChangedCallback(DependencyProperty, Int64) |
Cancels a change notification that was previously registered by calling RegisterPropertyChangedCallback. (Inherited from DependencyObject) |