PolyBezierSegment Class


Represents one or more cubic Bezier curves.

public ref class PolyBezierSegment sealed : PathSegment
/// [Microsoft.UI.Xaml.Markup.ContentProperty(Name="Points")]
/// [Windows.Foundation.Metadata.Activatable(65536, "Microsoft.UI.Xaml.WinUIContract")]
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.UI.Xaml.WinUIContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class PolyBezierSegment final : PathSegment
[Windows.Foundation.Metadata.Activatable(65536, "Microsoft.UI.Xaml.WinUIContract")]
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.UI.Xaml.WinUIContract), 65536)]
public sealed class PolyBezierSegment : PathSegment
Public NotInheritable Class PolyBezierSegment
Inherits PathSegment
<PolyBezierSegment .../>
Object Platform::Object IInspectable DependencyObject PathSegment PolyBezierSegment


This example shows how to use a PolyBezierSegment to create a series of curves.

<Canvas Width="500" Height="100">
  <Path Stroke="Red" StrokeThickness="2">

            <!-- The StartPoint specifies the starting point of the first curve. -->
            <PathFigure StartPoint="10,100">

                  <!-- The PolyBezierSegment specifies two cubic Bezier curves.
                   The first curve is from 10,100 (start point specified above)
                   to 300,100 with a control point of 0,0 and another control
                   point of 200,0. The second curve is from 300,100 
                   (end of the last curve) to 600,100 with a control point of 300,0
                   and another control point of 400,0. -->
                  <PolyBezierSegment Points="0,0 200,0 300,100 300,0 400,0 600,100" />



Initializes a new instance of the PolyBezierSegment class.



Always returns null in a Windows App SDK app. Use DispatcherQueue instead.

(Inherited from DependencyObject)

Gets the DispatcherQueue that this object is associated with. The DispatcherQueue represents a facility that can access the DependencyObject on the UI thread even if the code is initiated by a non-UI thread.

(Inherited from DependencyObject)

Gets or sets the Point collection that defines this PolyBezierSegment object.


Identifies the Points  dependency property.



Clears the local value of a dependency property.

(Inherited from DependencyObject)

Returns any base value established for a dependency property, which would apply in cases where an animation is not active.

(Inherited from DependencyObject)

Returns the current effective value of a dependency property from a DependencyObject.

(Inherited from DependencyObject)

Returns the local value of a dependency property, if a local value is set.

(Inherited from DependencyObject)
RegisterPropertyChangedCallback(DependencyProperty, DependencyPropertyChangedCallback)

Registers a notification function for listening to changes to a specific DependencyProperty on this DependencyObject instance.

(Inherited from DependencyObject)
SetValue(DependencyProperty, Object)

Sets the local value of a dependency property on a DependencyObject.

(Inherited from DependencyObject)
UnregisterPropertyChangedCallback(DependencyProperty, Int64)

Cancels a change notification that was previously registered by calling RegisterPropertyChangedCallback.

(Inherited from DependencyObject)

Applies to

See also