PropertyPath Class
Definition
Important
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Implements a data structure for describing a property as a path below another property, or below an owning type. Property paths are used in data binding to objects.
public ref class PropertyPath sealed : DependencyObject
/// [Windows.Foundation.Metadata.Activatable(Microsoft.UI.Xaml.IPropertyPathFactory, 65536, "Microsoft.UI.Xaml.WinUIContract")]
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.UI.Xaml.WinUIContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class PropertyPath final : DependencyObject
[Windows.Foundation.Metadata.Activatable(typeof(Microsoft.UI.Xaml.IPropertyPathFactory), 65536, "Microsoft.UI.Xaml.WinUIContract")]
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.UI.Xaml.WinUIContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class PropertyPath : DependencyObject
Public NotInheritable Class PropertyPath
Inherits DependencyObject
- Inheritance
- Attributes
Remarks
The main reason you might work with a PropertyPath
object is to clone existing binding properties and use them somewhere else:
- Get the Path from an existing binding (Binding.Path).
- Use that string value to construct a new
PropertyPath
. - Create a new Binding. Use the new
PropertyPath
for its Binding.Path (and probably adjust some other properties too). - Apply the new Binding to a different object-property combination, using SetBinding.
Animation targeting also uses a property path concept, as documented in the Property-path syntax topic. However, animation targeting doesn't use PropertyPath
as the underlying type, it expresses the paths as strings and uses strings for all related API calls.
Constructors
PropertyPath(String) |
Initializes a new instance of the PropertyPath class based on a path string. |
Properties
Dispatcher |
Always returns |
DispatcherQueue |
Gets the |
Path |
Gets the path value held by this PropertyPath. |
Methods
ClearValue(DependencyProperty) |
Clears the local value of a dependency property. (Inherited from DependencyObject) |
GetAnimationBaseValue(DependencyProperty) |
Returns any base value established for a dependency property, which would apply in cases where an animation is not active. (Inherited from DependencyObject) |
GetValue(DependencyProperty) |
Returns the current effective value of a dependency property from a DependencyObject. (Inherited from DependencyObject) |
ReadLocalValue(DependencyProperty) |
Returns the local value of a dependency property, if a local value is set. (Inherited from DependencyObject) |
RegisterPropertyChangedCallback(DependencyProperty, DependencyPropertyChangedCallback) |
Registers a notification function for listening to changes to a specific DependencyProperty on this DependencyObject instance. (Inherited from DependencyObject) |
SetValue(DependencyProperty, Object) |
Sets the local value of a dependency property on a DependencyObject. (Inherited from DependencyObject) |
UnregisterPropertyChangedCallback(DependencyProperty, Int64) |
Cancels a change notification that was previously registered by calling RegisterPropertyChangedCallback. (Inherited from DependencyObject) |