Edit

Share via


DesignerSerializerAttribute Class

Definition

Indicates a serializer for the serialization manager to use to serialize the values of the type this attribute is applied to. This class cannot be inherited.

public ref class DesignerSerializerAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Interface, AllowMultiple=true, Inherited=true)]
public sealed class DesignerSerializerAttribute : Attribute
[<System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Interface, AllowMultiple=true, Inherited=true)>]
type DesignerSerializerAttribute = class
    inherit Attribute
Public NotInheritable Class DesignerSerializerAttribute
Inherits Attribute
Inheritance
DesignerSerializerAttribute
Attributes

Examples

The following code uses a DesignerSerializerAttribute to associate an example serializer with an example component.

[DesignerSerializerAttribute(ExampleSerializer::typeid,CodeDomSerializer::typeid)]
public ref class ExampleControl: public UserControl
{
public:
   ExampleControl()
   {

   }
};
[DesignerSerializerAttribute(typeof(ExampleSerializer), typeof(CodeDomSerializer))]
public class ExampleControl : System.Windows.Forms.UserControl
{
    public ExampleControl()
    {
    }
}
<DesignerSerializerAttribute(GetType(ExampleSerializer), GetType(CodeDomSerializer))> _
 Public Class ExampleControl
    Inherits System.Windows.Forms.UserControl

    Public Sub New()
    End Sub
End Class

Remarks

DesignerSerializerAttribute provides a way to indicate to the designer serialization manager that a specific type of serializer should be used when serializing the values of an object. This allows you to specify a serializer that is capable of serializing a custom type, for instance. Place this attribute on a class to indicate the serialization object to use when serializing the class.

Constructors

DesignerSerializerAttribute(String, String)

Initializes a new instance of the DesignerSerializerAttribute class.

DesignerSerializerAttribute(String, Type)

Initializes a new instance of the DesignerSerializerAttribute class.

DesignerSerializerAttribute(Type, Type)

Initializes a new instance of the DesignerSerializerAttribute class.

Properties

SerializerBaseTypeName

Gets the fully qualified type name of the serializer base type.

SerializerTypeName

Gets the fully qualified type name of the serializer.

TypeId

Indicates a unique ID for this attribute type.

Methods

Equals(Object)

Returns a value that indicates whether this instance is equal to a specified object.

(Inherited from Attribute)
GetHashCode()

Returns the hash code for this instance.

(Inherited from Attribute)
GetType()

Gets the Type of the current instance.

(Inherited from Object)
IsDefaultAttribute()

When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.

(Inherited from Attribute)
Match(Object)

When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(Inherited from Attribute)
MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
ToString()

Returns a string that represents the current object.

(Inherited from Object)

Explicit Interface Implementations

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

Maps a set of names to a corresponding set of dispatch identifiers.

(Inherited from Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

Retrieves the type information for an object, which can be used to get the type information for an interface.

(Inherited from Attribute)
_Attribute.GetTypeInfoCount(UInt32)

Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(Inherited from Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

Provides access to properties and methods exposed by an object.

(Inherited from Attribute)

Applies to

See also