AxHost.State Class
Definition
Important
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Encapsulates the persisted state of an ActiveX control.
public: ref class AxHost::State : System::Runtime::Serialization::ISerializable
public: ref class AxHost::State : IDisposable, System::Runtime::Serialization::ISerializable
[System.ComponentModel.TypeConverter(typeof(System.ComponentModel.TypeConverter))]
[System.Serializable]
public class AxHost.State : System.Runtime.Serialization.ISerializable
[System.ComponentModel.TypeConverter(typeof(System.ComponentModel.TypeConverter))]
[System.Serializable]
public class AxHost.State : IDisposable, System.Runtime.Serialization.ISerializable
[<System.ComponentModel.TypeConverter(typeof(System.ComponentModel.TypeConverter))>]
[<System.Serializable>]
type AxHost.State = class
interface ISerializable
[<System.ComponentModel.TypeConverter(typeof(System.ComponentModel.TypeConverter))>]
[<System.Serializable>]
type AxHost.State = class
interface ISerializable
interface IDisposable
Public Class AxHost.State
Implements ISerializable
Public Class AxHost.State
Implements IDisposable, ISerializable
- Inheritance
-
AxHost.State
- Attributes
- Implements
Remarks
The AxHost.State can be retrieved using the AxHost.OcxState property, or by reading the control's state from a data stream.
For more information, see IPersistStream interface and IPersistPropertyBag interface.
Constructors
AxHost.State(SerializationInfo, StreamingContext) |
Initializes a new instance of the AxHost.State class for deserializing a state. |
AxHost.State(Stream, Int32, Boolean, String) |
Initializes a new instance of the AxHost.State class for serializing a state. |
Methods
Dispose() |
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. |
Dispose(Boolean) | |
Equals(Object) |
Determines whether the specified object is equal to the current object. (Inherited from Object) |
GetHashCode() |
Serves as the default hash function. (Inherited from Object) |
GetType() |
Gets the Type of the current instance. (Inherited from Object) |
MemberwiseClone() |
Creates a shallow copy of the current Object. (Inherited from Object) |
ToString() |
Returns a string that represents the current object. (Inherited from Object) |
Explicit Interface Implementations
ISerializable.GetObjectData(SerializationInfo, StreamingContext) |
Populates a SerializationInfo with the data needed to serialize the target object. |