RoutedUICommand Constructors
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Initializes a new instance of the RoutedUICommand class.
Overloads
RoutedUICommand() |
Initializes a new instance of the RoutedUICommand class. |
RoutedUICommand(String, String, Type) |
Initializes a new instance of the RoutedUICommand class, using the specified descriptive text, declared name, and owner type. |
RoutedUICommand(String, String, Type, InputGestureCollection) |
Initializes a new instance of the RoutedUICommand class, using the specified descriptive text, declared name, owner type, and input gestures. |
RoutedUICommand()
Initializes a new instance of the RoutedUICommand class.
public:
RoutedUICommand();
public RoutedUICommand ();
Public Sub New ()
See also
Applies to
RoutedUICommand(String, String, Type)
Initializes a new instance of the RoutedUICommand class, using the specified descriptive text, declared name, and owner type.
public:
RoutedUICommand(System::String ^ text, System::String ^ name, Type ^ ownerType);
public RoutedUICommand (string text, string name, Type ownerType);
new System.Windows.Input.RoutedUICommand : string * string * Type -> System.Windows.Input.RoutedUICommand
Public Sub New (text As String, name As String, ownerType As Type)
Parameters
- text
- String
Descriptive text for the command.
- name
- String
The declared name of the command for serialization.
- ownerType
- Type
The type that is registering the command.
Exceptions
name
is null
.
ownerType
is null
.
See also
Applies to
RoutedUICommand(String, String, Type, InputGestureCollection)
Initializes a new instance of the RoutedUICommand class, using the specified descriptive text, declared name, owner type, and input gestures.
public:
RoutedUICommand(System::String ^ text, System::String ^ name, Type ^ ownerType, System::Windows::Input::InputGestureCollection ^ inputGestures);
public RoutedUICommand (string text, string name, Type ownerType, System.Windows.Input.InputGestureCollection inputGestures);
new System.Windows.Input.RoutedUICommand : string * string * Type * System.Windows.Input.InputGestureCollection -> System.Windows.Input.RoutedUICommand
Public Sub New (text As String, name As String, ownerType As Type, inputGestures As InputGestureCollection)
Parameters
- text
- String
Descriptive text for the command.
- name
- String
The declared name of the command for serialization.
- ownerType
- Type
The type that is registering the command.
- inputGestures
- InputGestureCollection
A collection of gestures to associate with the command.
Exceptions
name
is null
.
ownerType
is null
.