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ActiveDesignerEventHandler Delegado

Definición

Representa el método que controlará el evento ActiveDesignerChanged.

public delegate void ActiveDesignerEventHandler(System::Object ^ sender, ActiveDesignerEventArgs ^ e);
public delegate void ActiveDesignerEventHandler(object sender, ActiveDesignerEventArgs e);
public delegate void ActiveDesignerEventHandler(object? sender, ActiveDesignerEventArgs e);
type ActiveDesignerEventHandler = delegate of obj * ActiveDesignerEventArgs -> unit
Public Delegate Sub ActiveDesignerEventHandler(sender As Object, e As ActiveDesignerEventArgs)

Parámetros

sender
Object

Origen del evento.

e
ActiveDesignerEventArgs

Objeto ActiveDesignerEventArgs que contiene los datos del evento.

Ejemplos

En el ejemplo siguiente se muestra cómo registrar un ActiveDesignerEventHandler evento y controlarlo ActiveDesignerChanged .

public:
   void LinkActiveDesignerEvent( IDesignerEventService^ eventService )
   {
      // Registers an event handler for the ActiveDesignerChanged event.
      eventService->ActiveDesignerChanged += gcnew ActiveDesignerEventHandler( this, &MiscCompModSamples::ActiveDesignerEventHandlerExample::OnActiveDesignerEvent );
   }

private:
   void OnActiveDesignerEvent( Object^ /*sender*/, ActiveDesignerEventArgs^ e )
   {
      // Displays changed designer information on the console.
      if ( e->NewDesigner->RootComponent->Site != nullptr )
      {
         Console::WriteLine( "Name of the component of the new active designer: {0}", e->NewDesigner->RootComponent->Site->Name );
      }
      Console::WriteLine( "Type of the component of the new active designer: {0}", e->NewDesigner->RootComponentClassName );
      if ( e->OldDesigner->RootComponent->Site != nullptr )
      {
         Console::WriteLine( "Name of the component of the previously active designer: {0}", e->OldDesigner->RootComponent->Site->Name );
      }
      Console::WriteLine( "Type of the component of the previously active designer: {0}", e->OldDesigner->RootComponentClassName );
   }
public void LinkActiveDesignerEvent(IDesignerEventService eventService)
{
    // Registers an event handler for the ActiveDesignerChanged event.
    eventService.ActiveDesignerChanged += new ActiveDesignerEventHandler(this.OnActiveDesignerEvent);
}

private void OnActiveDesignerEvent(object sender, ActiveDesignerEventArgs e)
{
    // Displays changed designer information on the console.
    if( e.NewDesigner.RootComponent.Site != null )
        Console.WriteLine("Name of the component of the new active designer: "+e.NewDesigner.RootComponent.Site.Name);
    Console.WriteLine("Type of the component of the new active designer: "+e.NewDesigner.RootComponentClassName);
    if( e.OldDesigner.RootComponent.Site != null )
        Console.WriteLine("Name of the component of the previously active designer: "+e.OldDesigner.RootComponent.Site.Name);
    Console.WriteLine("Type of the component of the previously active designer: "+e.OldDesigner.RootComponentClassName);
}
Public Sub LinkActiveDesignerEvent(ByVal eventService As IDesignerEventService)
    ' Registers an event handler for the ActiveDesignerChanged event.
    AddHandler eventService.ActiveDesignerChanged, AddressOf Me.OnActiveDesignerEvent
End Sub

Private Sub OnActiveDesignerEvent(ByVal sender As Object, ByVal e As ActiveDesignerEventArgs)
    ' Displays changed designer information on the console.            
    If (e.NewDesigner.RootComponent.Site IsNot Nothing) Then
        Console.WriteLine(("Name of the component of the new active designer: " + e.NewDesigner.RootComponent.Site.Name))
    End If
    Console.WriteLine(("Type of the component of the new active designer: " + e.NewDesigner.RootComponentClassName))
    If (e.OldDesigner.RootComponent.Site IsNot Nothing) Then
        Console.WriteLine(("Name of the component of the previously active designer: " + e.OldDesigner.RootComponent.Site.Name))
    End If
    Console.WriteLine(("Type of the component of the previously active designer: " + e.OldDesigner.RootComponentClassName))
End Sub

Comentarios

El ActiveDesignerChanged evento se genera cuando se ha modificado el documento activo actualmente.

Cuando se crea un delegado ActiveDesignerEventHandler, se identifica el método que controlará el evento. Para asociar el evento al controlador, se debe agregar una instancia del delegado al evento. Siempre que se produce el evento, se llama a su controlador, a menos que se quite el delegado. Para obtener más información sobre los delegados del controlador de eventos, consulte Control y generación de eventos.

Métodos de extensión

GetMethodInfo(Delegate)

Obtiene un objeto que representa el método representado por el delegado especificado.

Se aplica a

Consulte también