BitmapShader.FilterMode Property
Definition
Important
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Returns the filter mode used when sampling from this shader -or- Set the filter mode to be used when sampling from this shader.
public virtual int FilterMode { [Android.Runtime.Register("getFilterMode", "()I", "GetGetFilterModeHandler", ApiSince=33)] get; [Android.Runtime.Register("setFilterMode", "(I)V", "GetSetFilterMode_IHandler", ApiSince=33)] set; }
[<get: Android.Runtime.Register("getFilterMode", "()I", "GetGetFilterModeHandler", ApiSince=33)>]
[<set: Android.Runtime.Register("setFilterMode", "(I)V", "GetSetFilterMode_IHandler", ApiSince=33)>]
member this.FilterMode : int with get, set
Property Value
- Attributes
Remarks
Property getter documentation:
Returns the filter mode used when sampling from this shader
Java documentation for android.graphics.BitmapShader.getFilterMode()
.
Property setter documentation:
Set the filter mode to be used when sampling from this shader. If this is configured then the anisotropic filtering value specified in any previous call to #setMaxAnisotropy(int)
is ignored.
Java documentation for android.graphics.BitmapShader.setFilterMode(int)
.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.