Configuration.PlatformName Property
Definition
Important
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Gets the name of the platform supported by this assignment.
public:
property System::String ^ PlatformName { System::String ^ get(); };
public:
property Platform::String ^ PlatformName { Platform::String ^ get(); };
[System.Runtime.InteropServices.DispId(4)]
public string PlatformName { [System.Runtime.InteropServices.DispId(4)] get; }
[<System.Runtime.InteropServices.DispId(4)>]
[<get: System.Runtime.InteropServices.DispId(4)>]
member this.PlatformName : string
Public ReadOnly Property PlatformName As String
Property Value
A string representing the name of the platform supported by this assignment.
- Attributes
Examples
public void CodeExample(DTE2 dte, AddIn addin)
{ // Make sure you have a solution loaded into Visual Studio
// before running the following example.
try
{
Project prj;
Configuration config;
OutputGroups outPGs;
Properties props;
if (dte.Solution.Projects.Count > 0)
{
prj = dte.Solution.Projects.Item(1);
config = prj.ConfigurationManager.ActiveConfiguration;
// Return a collection of OutputGroup objects that contain
// the names of files that are outputs for the project.
outPGs = config.OutputGroups;
MessageBox.Show(outPGs.Count.ToString());
// Returns the project for the config.
MessageBox.Show(((Project)config.Owner).Name);
// Returning the platform name for the Configuration.
MessageBox.Show(config.PlatformName);
// Returning all properties for Configuration object.
props = config.Properties;
string p = "";
foreach (Property prop in props)
{
p = p + prop.Name + "\n";
}
MessageBox.Show(p);
}
}
catch(Exception ex)
{
MessageBox.Show(ex.Message);
}
}
Remarks
If the project supports no platforms, then PlatformName returns an empty string.