Debugger3.Stop(Boolean) Method
Definition
Important
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Stops debugging and terminates or detaches from all attached processes.
void Stop(bool WaitForDesignMode = true);
[System.Runtime.InteropServices.DispId(8)]
public void Stop (bool WaitForDesignMode = true);
[<System.Runtime.InteropServices.DispId(8)>]
abstract member Stop : bool -> unit
Public Sub Stop (Optional WaitForDesignMode As Boolean = true)
Parameters
- WaitForDesignMode
- Boolean
Set to true
if the debugging session should stop only when it reaches Design mode. Set to false
if you intend to stop debugging. However, you have to perform other tasks in the macro before the debugger enters design mode.
Implements
- Attributes
Examples
The following example shows how to use the Stop method.
public static void Stop(EnvDTE80.DTE2 dte)
{
EnvDTE90.Debugger3 debugger = (EnvDTE90.Debugger3)dte.Debugger;
debugger.Stop(false);
}
' WaitForDesignMode is true.
Sub StopDebuggingAndNotifySync
DTE2.Debugger.Stop(True)
MsgBox("Debugger has been stopped, for sure.")
End Sub
' WaitForDesignMode is false.
Sub StopDebuggingAndNotifyAsync
DTE2.Debugger.Stop(False)
' Depending on how long it takes to stop debugging,
' you may or may not yet be in Design mode.
If DTE2.Debugger.CurrentMode <> dbgDebugMode.dbgDesignMode
MsgBox("Debugger still stopping")
Else
MsgBox("Debugger has been stopped")
End If
End Sub
Note
Macros are run on the main thread of Visual Studio. The following code does not work and the macro loops indefinitely because the IDE never has an opportunity to enter design mode. Instead, use a separate thread or pooling mechanism.
' Bad Code Example.
Sub StopDebuggingAndWaitForDesign
DTE2.Debugger.Stop(False)
While DTE2.Debugger.CurrentMode <> dbgDebugMode.dbgDesignMode
System.Threading.Thread.Sleep(50)
End While
MsgBox("Debugger has been stopped")
End Sub
Remarks
For more information, see How to: Stop Execution.