MTLDevice_Extensions.CreateSharedTexture Método
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Sobrecargas
CreateSharedTexture(IMTLDevice, MTLSharedTextureHandle) | |
CreateSharedTexture(IMTLDevice, MTLTextureDescriptor) |
CreateSharedTexture(IMTLDevice, MTLSharedTextureHandle)
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 14, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.iOS, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)]
public static Metal.IMTLTexture CreateSharedTexture (this Metal.IMTLDevice This, Metal.MTLSharedTextureHandle sharedHandle);
static member CreateSharedTexture : Metal.IMTLDevice * Metal.MTLSharedTextureHandle -> Metal.IMTLTexture
Parámetros
- This
- IMTLDevice
- sharedHandle
- MTLSharedTextureHandle
Devoluciones
- Atributos
Se aplica a
CreateSharedTexture(IMTLDevice, MTLTextureDescriptor)
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 14, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.iOS, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)]
public static Metal.IMTLTexture CreateSharedTexture (this Metal.IMTLDevice This, Metal.MTLTextureDescriptor descriptor);
static member CreateSharedTexture : Metal.IMTLDevice * Metal.MTLTextureDescriptor -> Metal.IMTLTexture
Parámetros
- This
- IMTLDevice
- descriptor
- MTLTextureDescriptor
Devoluciones
- Atributos