MTLRenderCommandEncoder_Extensions.DrawPatches Método
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Sobrecargas
DrawPatches(IMTLRenderCommandEncoder, nuint, IMTLBuffer, nuint, IMTLBuffer, nuint) | |
DrawPatches(IMTLRenderCommandEncoder, nuint, nuint, nuint, IMTLBuffer, nuint, nuint, nuint) |
DrawPatches(IMTLRenderCommandEncoder, nuint, IMTLBuffer, nuint, IMTLBuffer, nuint)
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public static void DrawPatches (this Metal.IMTLRenderCommandEncoder This, nuint numberOfPatchControlPoints, Metal.IMTLBuffer patchIndexBuffer, nuint patchIndexBufferOffset, Metal.IMTLBuffer indirectBuffer, nuint indirectBufferOffset);
static member DrawPatches : Metal.IMTLRenderCommandEncoder * nuint * Metal.IMTLBuffer * nuint * Metal.IMTLBuffer * nuint -> unit
Parámetros
- numberOfPatchControlPoints
- System.System.UIntPtr System.unativeint
- patchIndexBuffer
- IMTLBuffer
- patchIndexBufferOffset
- System.System.UIntPtr System.unativeint
- indirectBuffer
- IMTLBuffer
- indirectBufferOffset
- System.System.UIntPtr System.unativeint
- Atributos
Se aplica a
DrawPatches(IMTLRenderCommandEncoder, nuint, nuint, nuint, IMTLBuffer, nuint, nuint, nuint)
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public static void DrawPatches (this Metal.IMTLRenderCommandEncoder This, nuint numberOfPatchControlPoints, nuint patchStart, nuint patchCount, Metal.IMTLBuffer patchIndexBuffer, nuint patchIndexBufferOffset, nuint instanceCount, nuint baseInstance);
static member DrawPatches : Metal.IMTLRenderCommandEncoder * nuint * nuint * nuint * Metal.IMTLBuffer * nuint * nuint * nuint -> unit
Parámetros
- numberOfPatchControlPoints
- System.System.UIntPtr System.unativeint
- patchStart
- System.System.UIntPtr System.unativeint
- patchCount
- System.System.UIntPtr System.unativeint
- patchIndexBuffer
- IMTLBuffer
- patchIndexBufferOffset
- System.System.UIntPtr System.unativeint
- instanceCount
- System.System.UIntPtr System.unativeint
- baseInstance
- System.System.UIntPtr System.unativeint
- Atributos