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MPSCnnBinaryKernel.GetResultStateBatch Method

Definition

[Foundation.Export("resultStateBatchForPrimaryImage:secondaryImage:sourceStates:destinationImage:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 3, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, 4, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 3, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual Foundation.NSArray<MetalPerformanceShaders.MPSState> GetResultStateBatch (Foundation.NSArray<MetalPerformanceShaders.MPSImage> primaryImage, Foundation.NSArray<MetalPerformanceShaders.MPSImage> secondaryImage, Foundation.NSArray<MetalPerformanceShaders.MPSState>[] sourceStates, Foundation.NSArray<MetalPerformanceShaders.MPSImage> destinationImage);
abstract member GetResultStateBatch : Foundation.NSArray<MetalPerformanceShaders.MPSImage> * Foundation.NSArray<MetalPerformanceShaders.MPSImage> * Foundation.NSArray<MetalPerformanceShaders.MPSState>[] * Foundation.NSArray<MetalPerformanceShaders.MPSImage> -> Foundation.NSArray<MetalPerformanceShaders.MPSState>
override this.GetResultStateBatch : Foundation.NSArray<MetalPerformanceShaders.MPSImage> * Foundation.NSArray<MetalPerformanceShaders.MPSImage> * Foundation.NSArray<MetalPerformanceShaders.MPSState>[] * Foundation.NSArray<MetalPerformanceShaders.MPSImage> -> Foundation.NSArray<MetalPerformanceShaders.MPSState>

Parameters

primaryImage
NSArray<MPSImage>
secondaryImage
NSArray<MPSImage>
sourceStates
NSArray<MPSState>[]
destinationImage
NSArray<MPSImage>

Returns

Attributes

Applies to