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MPSRnnImageInferenceLayer.EncodeSequence Method

Definition

[Foundation.Export("encodeSequenceToCommandBuffer:sourceImages:destinationImages:recurrentInputState:recurrentOutputStates:")]
public virtual void EncodeSequence (Metal.IMTLCommandBuffer commandBuffer, MetalPerformanceShaders.MPSImage[] sourceImages, MetalPerformanceShaders.MPSImage[] destinationImages, MetalPerformanceShaders.MPSRnnRecurrentImageState recurrentInputState, Foundation.NSMutableArray<MetalPerformanceShaders.MPSRnnRecurrentImageState> recurrentOutputStates);
abstract member EncodeSequence : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSImage[] * MetalPerformanceShaders.MPSImage[] * MetalPerformanceShaders.MPSRnnRecurrentImageState * Foundation.NSMutableArray<MetalPerformanceShaders.MPSRnnRecurrentImageState> -> unit
override this.EncodeSequence : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSImage[] * MetalPerformanceShaders.MPSImage[] * MetalPerformanceShaders.MPSRnnRecurrentImageState * Foundation.NSMutableArray<MetalPerformanceShaders.MPSRnnRecurrentImageState> -> unit

Parameters

commandBuffer
IMTLCommandBuffer
sourceImages
MPSImage[]
destinationImages
MPSImage[]
recurrentInputState
MPSRnnRecurrentImageState

To be added.

This parameter can be null.

recurrentOutputStates
NSMutableArray<MPSRnnRecurrentImageState>

To be added.

This parameter can be null.

Attributes

Applies to