MPSTemporaryImage.GetTemporaryImage Method
Definition
Important
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Overloads
GetTemporaryImage(IMTLCommandBuffer, MTLTextureDescriptor) |
Gets a temporary image from the specified |
GetTemporaryImage(IMTLCommandBuffer, MPSImageDescriptor) |
Gets a temporary image from the specified |
GetTemporaryImage(IMTLCommandBuffer, MTLTextureDescriptor, nuint) |
GetTemporaryImage(IMTLCommandBuffer, MTLTextureDescriptor)
Gets a temporary image from the specified commandBuffer
, with data that conforms to imageDescriptor
.
[Foundation.Export("temporaryImageWithCommandBuffer:textureDescriptor:")]
public static MetalPerformanceShaders.MPSTemporaryImage GetTemporaryImage (Metal.IMTLCommandBuffer commandBuffer, Metal.MTLTextureDescriptor textureDescriptor);
static member GetTemporaryImage : Metal.IMTLCommandBuffer * Metal.MTLTextureDescriptor -> MetalPerformanceShaders.MPSTemporaryImage
Parameters
- commandBuffer
- IMTLCommandBuffer
- textureDescriptor
- MTLTextureDescriptor
Returns
- Attributes
Applies to
GetTemporaryImage(IMTLCommandBuffer, MPSImageDescriptor)
Gets a temporary image from the specified commandBuffer
, with data that conforms to imageDescriptor
.
[Foundation.Export("temporaryImageWithCommandBuffer:imageDescriptor:")]
public static MetalPerformanceShaders.MPSTemporaryImage GetTemporaryImage (Metal.IMTLCommandBuffer commandBuffer, MetalPerformanceShaders.MPSImageDescriptor imageDescriptor);
static member GetTemporaryImage : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSImageDescriptor -> MetalPerformanceShaders.MPSTemporaryImage
Parameters
- commandBuffer
- IMTLCommandBuffer
- imageDescriptor
- MPSImageDescriptor
Returns
- Attributes
Applies to
GetTemporaryImage(IMTLCommandBuffer, MTLTextureDescriptor, nuint)
[Foundation.Export("temporaryImageWithCommandBuffer:textureDescriptor:featureChannels:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 3, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 3, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, 4, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public static MetalPerformanceShaders.MPSTemporaryImage GetTemporaryImage (Metal.IMTLCommandBuffer commandBuffer, Metal.MTLTextureDescriptor textureDescriptor, nuint featureChannels);
static member GetTemporaryImage : Metal.IMTLCommandBuffer * Metal.MTLTextureDescriptor * nuint -> MetalPerformanceShaders.MPSTemporaryImage
Parameters
- commandBuffer
- IMTLCommandBuffer
- textureDescriptor
- MTLTextureDescriptor
- featureChannels
- System.System.UIntPtr System.unativeint
Returns
- Attributes