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IBaseRayStabilizer.UpdateStability Method

Definition

Overloads

UpdateStability(Vector3, Quaternion)
UpdateStability(Vector3, Vector3)

UpdateStability(Vector3, Quaternion)

public:
 void UpdateStability(UnityEngine::Vector3 position, UnityEngine::Quaternion rotation);
public void UpdateStability (UnityEngine.Vector3 position, UnityEngine.Quaternion rotation);
abstract member UpdateStability : UnityEngine.Vector3 * UnityEngine.Quaternion -> unit
Public Sub UpdateStability (position As Vector3, rotation As Quaternion)

Parameters

position
UnityEngine.Vector3
rotation
UnityEngine.Quaternion

Applies to

UpdateStability(Vector3, Vector3)

public:
 void UpdateStability(UnityEngine::Vector3 position, UnityEngine::Vector3 direction);
public void UpdateStability (UnityEngine.Vector3 position, UnityEngine.Vector3 direction);
abstract member UpdateStability : UnityEngine.Vector3 * UnityEngine.Vector3 -> unit
Public Sub UpdateStability (position As Vector3, direction As Vector3)

Parameters

position
UnityEngine.Vector3
direction
UnityEngine.Vector3

Applies to