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StateChangedEventArgs Constructors

Definition

Overloads

StateChangedEventArgs(String, Object)
StateChangedEventArgs(String, Object, Object)

StateChangedEventArgs(String, Object)

public:
 StateChangedEventArgs(System::String ^ key, System::Object ^ newValue);
public StateChangedEventArgs (string key, object newValue);
new Microsoft.Practices.CompositeUI.StateChangedEventArgs : string * obj -> Microsoft.Practices.CompositeUI.StateChangedEventArgs
Public Sub New (key As String, newValue As Object)

Parameters

key
String
newValue
Object

Applies to

StateChangedEventArgs(String, Object, Object)

public:
 StateChangedEventArgs(System::String ^ key, System::Object ^ newValue, System::Object ^ oldValue);
public StateChangedEventArgs (string key, object newValue, object oldValue);
new Microsoft.Practices.CompositeUI.StateChangedEventArgs : string * obj * obj -> Microsoft.Practices.CompositeUI.StateChangedEventArgs
Public Sub New (key As String, newValue As Object, oldValue As Object)

Parameters

key
String
newValue
Object
oldValue
Object

Applies to