GL.GetShader Method
Definition
Important
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Overloads
GetShader(UInt32, ShaderParameter, Int32[])
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetShaderiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetShader (uint shader, OpenTK.Graphics.ES30.ShaderParameter pname, int[] params);
static member GetShader : uint32 * OpenTK.Graphics.ES30.ShaderParameter * int[] -> unit
Parameters
- shader
- UInt32
- pname
- ShaderParameter
- params
- Int32[]
- Attributes
Applies to
GetShader(UInt32, ShaderParameter, Int32*)
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetShaderiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetShader (uint shader, OpenTK.Graphics.ES30.ShaderParameter pname, int* params);
static member GetShader : uint32 * OpenTK.Graphics.ES30.ShaderParameter * nativeptr<int> -> unit
Parameters
- shader
- UInt32
- pname
- ShaderParameter
- params
- Int32*
- Attributes
Applies to
GetShader(UInt32, ShaderParameter, Int32)
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetShaderiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetShader (uint shader, OpenTK.Graphics.ES30.ShaderParameter pname, out int params);
static member GetShader : uint32 * OpenTK.Graphics.ES30.ShaderParameter * -> unit
Parameters
- shader
- UInt32
- pname
- ShaderParameter
- params
- Int32
- Attributes
Applies to
GetShader(Int32, ShaderParameter, Int32*)
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetShaderiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetShader (int shader, OpenTK.Graphics.ES30.ShaderParameter pname, int* params);
static member GetShader : int * OpenTK.Graphics.ES30.ShaderParameter * nativeptr<int> -> unit
Parameters
- shader
- Int32
- pname
- ShaderParameter
- params
- Int32*
- Attributes
Applies to
GetShader(Int32, ShaderParameter, Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetShaderiv", Version="3.0")]
public static void GetShader (int shader, OpenTK.Graphics.ES30.ShaderParameter pname, out int params);
static member GetShader : int * OpenTK.Graphics.ES30.ShaderParameter * -> unit
Parameters
- shader
- Int32
- pname
- ShaderParameter
- params
- Int32
- Attributes
Applies to
GetShader(Int32, ShaderParameter, Int32[])
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetShaderiv", Version="3.0")]
public static void GetShader (int shader, OpenTK.Graphics.ES30.ShaderParameter pname, int[] params);
static member GetShader : int * OpenTK.Graphics.ES30.ShaderParameter * int[] -> unit
Parameters
- shader
- Int32
- pname
- ShaderParameter
- params
- Int32[]
- Attributes