Vector4d.Multiply Method
Definition
Important
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Overloads
Multiply(Vector4d, Double, Vector4d)
public static void Multiply (ref OpenTK.Vector4d vector, double scale, out OpenTK.Vector4d result);
static member Multiply : * double * -> unit
Parameters
Multiply(Vector4d, Vector4d)
public static OpenTK.Vector4d Multiply (OpenTK.Vector4d vector, OpenTK.Vector4d scale);
static member Multiply : OpenTK.Vector4d * OpenTK.Vector4d -> OpenTK.Vector4d
Parameters
Returns
Multiply(Vector4d, Double)
public static OpenTK.Vector4d Multiply (OpenTK.Vector4d vector, double scale);
static member Multiply : OpenTK.Vector4d * double -> OpenTK.Vector4d
Parameters
Returns
Multiply(Vector4d, Vector4d, Vector4d)
public static void Multiply (ref OpenTK.Vector4d vector, ref OpenTK.Vector4d scale, out OpenTK.Vector4d result);
static member Multiply : * * -> unit
Parameters