SCNVector3.Divide Method
Definition
Important
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Overloads
Divide(SCNVector3, Single, SCNVector3) |
Divides the components of |
Divide(SCNVector3, nfloat, SCNVector3) | |
Divide(SCNVector3, SCNVector3, SCNVector3) |
Performs the componentwise division of |
Divide(SCNVector3, SCNVector3) |
Returns the componentwise division of |
Divide(SCNVector3, nfloat) | |
Divide(SCNVector3, Single) |
Divides the components of |
Divide(SCNVector3, Single, SCNVector3)
Divides the components of vector
by the scalar scale
and stores the result in result
.
public static void Divide (ref SceneKit.SCNVector3 vector, float scale, out SceneKit.SCNVector3 result);
static member Divide : * single * -> unit
Parameters
- vector
- SCNVector3
- scale
- Single
- result
- SCNVector3
Applies to
Divide(SCNVector3, nfloat, SCNVector3)
public static void Divide (ref SceneKit.SCNVector3 vector, nfloat scale, out SceneKit.SCNVector3 result);
static member Divide : * nfloat * -> unit
Parameters
- vector
- SCNVector3
- scale
- nfloat
- result
- SCNVector3
Applies to
Divide(SCNVector3, SCNVector3, SCNVector3)
Performs the componentwise division of vector
by scale
and stores the result in result
.
public static void Divide (ref SceneKit.SCNVector3 vector, ref SceneKit.SCNVector3 scale, out SceneKit.SCNVector3 result);
static member Divide : * * -> unit
Parameters
- vector
- SCNVector3
- scale
- SCNVector3
- result
- SCNVector3
Applies to
Divide(SCNVector3, SCNVector3)
Returns the componentwise division of vector
by scale
.
public static SceneKit.SCNVector3 Divide (SceneKit.SCNVector3 vector, SceneKit.SCNVector3 scale);
static member Divide : SceneKit.SCNVector3 * SceneKit.SCNVector3 -> SceneKit.SCNVector3
Parameters
- vector
- SCNVector3
- scale
- SCNVector3
Returns
Applies to
Divide(SCNVector3, nfloat)
public static SceneKit.SCNVector3 Divide (SceneKit.SCNVector3 vector, nfloat scale);
static member Divide : SceneKit.SCNVector3 * nfloat -> SceneKit.SCNVector3
Parameters
- vector
- SCNVector3
- scale
- nfloat
Returns
Applies to
Divide(SCNVector3, Single)
Divides the components of vector
by the scalar scale
.
public static SceneKit.SCNVector3 Divide (SceneKit.SCNVector3 vector, float scale);
static member Divide : SceneKit.SCNVector3 * single -> SceneKit.SCNVector3
Parameters
- vector
- SCNVector3
- scale
- Single