ConsoleCancelEventArgs.Cancel Propiedad
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
public:
property bool Cancel { bool get(); void set(bool value); };
public bool Cancel { get; set; }
member this.Cancel : bool with get, set
Public Property Cancel As Boolean
Valor de propiedad
Es true
si el proceso actual debe reanudarse cuando el controlador de eventos concluya; es false
si el proceso actual debe finalizar. El valor predeterminado es false
; el proceso actual finaliza cuando vuelve el controlador de eventos. Si true
, el proceso actual continúa.
Ejemplos
En el ejemplo siguiente se muestra cómo usar la Cancel propiedad para controlar un evento.
using namespace System;
void OnCancelKeyPressed(Object^ sender,
ConsoleCancelEventArgs^ args)
{
Console::WriteLine("{0}The read operation has been interrupted.",
Environment::NewLine);
Console::WriteLine(" Key pressed: {0}", args->SpecialKey);
Console::WriteLine(" Cancel property: {0}", args->Cancel);
// Set the Cancel property to true to prevent the process from
// terminating.
Console::WriteLine("Setting the Cancel property to true...");
args->Cancel = true;
// Announce the new value of the Cancel property.
Console::WriteLine(" Cancel property: {0}", args->Cancel);
Console::WriteLine("The read operation will resume...{0}",
Environment::NewLine);
}
int main()
{
// Clear the screen.
Console::Clear();
// Establish an event handler to process key press events.
Console::CancelKeyPress +=
gcnew ConsoleCancelEventHandler(OnCancelKeyPressed);
while (true)
{
// Prompt the user.
Console::Write("Press any key, or 'X' to quit, or ");
Console::WriteLine("CTRL+C to interrupt the read operation:");
// Start a console read operation. Do not display the input.
ConsoleKeyInfo^ keyInfo = Console::ReadKey(true);
// Announce the name of the key that was pressed .
Console::WriteLine(" Key pressed: {0}{1}", keyInfo->Key,
Environment::NewLine);
// Exit if the user pressed the 'X' key.
if (keyInfo->Key == ConsoleKey::X)
{
break;
}
}
}
// The example displays output similar to the following:
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: J
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: Enter
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//
// The read operation has been interrupted.
// Key pressed: ControlC
// Cancel property: False
// Setting the Cancel property to true...
// Cancel property: True
// The read operation will resume...
//
// Key pressed: Q
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: X
using System;
class Sample
{
public static void Main()
{
ConsoleKeyInfo cki;
Console.Clear();
// Establish an event handler to process key press events.
Console.CancelKeyPress += new ConsoleCancelEventHandler(myHandler);
while (true)
{
Console.Write("Press any key, or 'X' to quit, or ");
Console.WriteLine("CTRL+C to interrupt the read operation:");
// Start a console read operation. Do not display the input.
cki = Console.ReadKey(true);
// Announce the name of the key that was pressed .
Console.WriteLine($" Key pressed: {cki.Key}\n");
// Exit if the user pressed the 'X' key.
if (cki.Key == ConsoleKey.X) break;
}
}
protected static void myHandler(object sender, ConsoleCancelEventArgs args)
{
Console.WriteLine("\nThe read operation has been interrupted.");
Console.WriteLine($" Key pressed: {args.SpecialKey}");
Console.WriteLine($" Cancel property: {args.Cancel}");
// Set the Cancel property to true to prevent the process from terminating.
Console.WriteLine("Setting the Cancel property to true...");
args.Cancel = true;
// Announce the new value of the Cancel property.
Console.WriteLine($" Cancel property: {args.Cancel}");
Console.WriteLine("The read operation will resume...\n");
}
}
// The example displays output similar to the following:
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: J
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: Enter
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//
// The read operation has been interrupted.
// Key pressed: ControlC
// Cancel property: False
// Setting the Cancel property to true...
// Cancel property: True
// The read operation will resume...
//
// Key pressed: Q
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: X
open System
let myHandler sender (args: ConsoleCancelEventArgs) =
printfn "\nThe read operation has been interrupted."
printfn $" Key pressed: {args.SpecialKey}"
printfn $" Cancel property: {args.Cancel}"
// Set the Cancel property to true to prevent the process from terminating.
printfn "Setting the Cancel property to true..."
args.Cancel <- true
// Announce the new value of the Cancel property.
printfn $" Cancel property: {args.Cancel}"
printfn "The read operation will resume...\n"
// Establish an event handler to process key press events.
Console.CancelKeyPress.AddHandler(ConsoleCancelEventHandler myHandler)
let mutable quit = false
while not quit do
printf "Press any key, or 'X' to quit, or "
printfn "CTRL+C to interrupt the read operation:"
// Start a console read operation. Do not display the input.
let cki = Console.ReadKey true
// Announce the name of the key that was pressed .
printfn $" Key pressed: {cki.Key}\n"
// Exit if the user pressed the 'X' key.
if cki.Key = ConsoleKey.X then
quit <- true
// The example displays output similar to the following:
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: J
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: Enter
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
//
// The read operation has been interrupted.
// Key pressed: ControlC
// Cancel property: False
// Setting the Cancel property to true...
// Cancel property: True
// The read operation will resume...
//
// Key pressed: Q
//
// Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
// Key pressed: X
Class Sample
Public Shared Sub Main()
Dim cki As ConsoleKeyInfo
Console.Clear()
' Establish an event handler to process key press events.
AddHandler Console.CancelKeyPress, AddressOf myHandler
While True
Console.Write("Press any key, or 'X' to quit, or ")
Console.WriteLine("CTRL+C to interrupt the read operation:")
' Start a console read operation. Do not display the input.
cki = Console.ReadKey(True)
' Announce the name of the key that was pressed .
Console.WriteLine($" Key pressed: {cki.Key}{vbCrLf}")
' Exit if the user pressed the 'X' key.
If cki.Key = ConsoleKey.X Then Exit While
End While
End Sub
Protected Shared Sub myHandler(ByVal sender As Object, _
ByVal args As ConsoleCancelEventArgs)
Console.WriteLine($"{vbCrLf}The read operation has been interrupted.")
Console.WriteLine($" Key pressed: {args.SpecialKey}")
Console.WriteLine($" Cancel property: {args.Cancel}")
' Set the Cancel property to true to prevent the process from terminating.
Console.WriteLine("Setting the Cancel property to true...")
args.Cancel = True
' Announce the new value of the Cancel property.
Console.WriteLine($" Cancel property: {args.Cancel}")
Console.WriteLine($"The read operation will resume...{vbCrLf}")
End Sub
End Class
' The example diplays output similar to the following:
' Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
' Key pressed: J
'
' Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
' Key pressed: Enter
'
' Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
'
' The read operation has been interrupted.
' Key pressed: ControlC
' Cancel property: False
' Setting the Cancel property to true...
' Cancel property: True
' The read operation will resume...
'
' Key pressed: Q
'
' Press any key, or 'X' to quit, or CTRL+C to interrupt the read operation:
' Key pressed: X
Comentarios
La Cancel propiedad se inicializa automáticamente en false
cuando se invoca el controlador para el CancelKeyPress evento. El valor de la Cancel propiedad cuando finaliza el controlador de eventos determina si el proceso actual se reanuda o finaliza.
En una operación set después de presionar Ctrl+C, especifique true
para indicar que el proceso actual debe reanudarse cuando finalice el controlador de eventos o false
para indicar que el proceso actual debe finalizar.
Notas a los autores de las llamadas
En .NET Framework 3.5 y .NET Framework 4, al intentar establecer la Cancel propiedad true
en si el usuario invocó el CancelKeyPress evento, al presionar Ctrl+Interrumpir, se produjo una InvalidOperationException excepción. En .NET Framework 4.5, puede establecer la Cancel propiedad true
en después de que el usuario presione Ctrl+Interrumpir y cancele la finalización de la aplicación.