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Region.Dispose Method

Definition

Releases all resources used by this Region.

public:
 virtual void Dispose();
public void Dispose ();
abstract member Dispose : unit -> unit
override this.Dispose : unit -> unit
Public Sub Dispose ()

Implements

Examples

The following code example demonstrates the Region constructor and the Exclude and Dispose methods.

This example is designed to be used with Windows Forms. Paste the code into a form and call the FillRegionExcludingPath method when handling the form's Paint event, passing e as PaintEventArgs.

private:
   void FillRegionExcludingPath( PaintEventArgs^ e )
   {
      // Create the region using a rectangle.
      System::Drawing::Region^ myRegion = gcnew System::Drawing::Region( Rectangle(20,20,100,100) );

      // Create the GraphicsPath.
      System::Drawing::Drawing2D::GraphicsPath^ path = gcnew System::Drawing::Drawing2D::GraphicsPath;

      // Add a circle to the graphics path.
      path->AddEllipse( 50, 50, 25, 25 );

      // Exclude the circle from the region.
      myRegion->Exclude( path );

      // Retrieve a Graphics object from the form.
      Graphics^ formGraphics = e->Graphics;

      // Fill the region in blue.
      formGraphics->FillRegion( Brushes::Blue, myRegion );

      // Dispose of the path and region objects.
      delete path;
      delete myRegion;
   }
private void FillRegionExcludingPath(PaintEventArgs e)
{

    // Create the region using a rectangle.
    Region myRegion = new Region(new Rectangle(20, 20, 100, 100));

    // Create the GraphicsPath.
    System.Drawing.Drawing2D.GraphicsPath path = 
        new System.Drawing.Drawing2D.GraphicsPath();

    // Add a circle to the graphics path.
    path.AddEllipse(50, 50, 25, 25);

    // Exclude the circle from the region.
    myRegion.Exclude(path);

    // Retrieve a Graphics object from the form.
    Graphics formGraphics = e.Graphics;

    // Fill the region in blue.
    formGraphics.FillRegion(Brushes.Blue, myRegion);

    // Dispose of the path and region objects.
    path.Dispose();
    myRegion.Dispose();
}
Private Sub FillRegionExcludingPath(ByVal e As PaintEventArgs)

    ' Create the region using a rectangle.
    Dim myRegion As New Region(New Rectangle(20, 20, 100, 100))

    ' Create the GraphicsPath.
    Dim path As New System.Drawing.Drawing2D.GraphicsPath

    ' Add a circle to the graphics path.
    path.AddEllipse(50, 50, 25, 25)

    ' Exclude the circle from the region.
    myRegion.Exclude(path)

    ' Retrieve a Graphics object from the form.
    Dim formGraphics As Graphics = e.Graphics

    ' Fill the region in blue.
    formGraphics.FillRegion(Brushes.Blue, myRegion)

    ' Dispose of the path and region objects.
    path.Dispose()
    myRegion.Dispose()

End Sub

Remarks

Calling Dispose allows the resources used by this Region to be reallocated for other purposes.

Call Dispose when you are finished using the Region. The Dispose method leaves the Region in an unusable state. After calling Dispose, you must release all references to the Region so the garbage collector can reclaim the memory that the Region was occupying. For more information, see Cleaning Up Unmanaged Resources and Implementing a Dispose Method.

Note

Always call Dispose before you release your last reference to the Region. Otherwise, the resources it is using will not be freed until the garbage collector calls the Region object's Finalize method.

Applies to