ReceiveCompletedEventHandler Delegado
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Representa el método que controlará el evento ReceiveCompleted de MessageQueue.
public delegate void ReceiveCompletedEventHandler(System::Object ^ sender, ReceiveCompletedEventArgs ^ e);
public delegate void ReceiveCompletedEventHandler(object sender, ReceiveCompletedEventArgs e);
type ReceiveCompletedEventHandler = delegate of obj * ReceiveCompletedEventArgs -> unit
Public Delegate Sub ReceiveCompletedEventHandler(sender As Object, e As ReceiveCompletedEventArgs)
Parámetros
- sender
- Object
El origen del evento, MessageQueue.
Objeto ReceiveCompletedEventArgs que contiene los datos del evento.
Ejemplos
En el ejemplo de código siguiente se muestra cómo crear un delegado de eventos (ReceiveCompletedEventHandler) para el controlador de eventos (MyReceiveCompleted
) y asociarlo al MessageQueue.ReceiveCompleted evento. El controlador de eventos recibe un mensaje de una cola y escribe su etiqueta en la pantalla.
#using <system.dll>
#using <system.messaging.dll>
using namespace System;
using namespace System::Messaging;
ref class MyNewQueue
{
public:
//*************************************************
// Provides an event handler for the ReceiveCompleted
// event.
//*************************************************
static void MyReceiveCompleted( Object^ source, ReceiveCompletedEventArgs^ asyncResult )
{
// Connect to the queue.
MessageQueue^ mq = dynamic_cast<MessageQueue^>(source);
// End the asynchronous Receive operation.
Message^ m = mq->EndReceive( asyncResult->AsyncResult );
// Display message information on the screen.
Console::WriteLine( "Message: {0}", m->Body );
// Restart the asynchronous Receive operation.
mq->BeginReceive();
return;
}
};
//*************************************************
// Provides an entry point into the application.
//
// This example performs asynchronous receive operation
// processing.
//*************************************************
int main()
{
// Create an instance of MessageQueue. Set its formatter.
MessageQueue^ myQueue = gcnew MessageQueue( ".\\myQueue" );
array<Type^>^p = gcnew array<Type^>(1);
p[ 0 ] = String::typeid;
myQueue->Formatter = gcnew XmlMessageFormatter( p );
// Add an event handler for the ReceiveCompleted event.
myQueue->ReceiveCompleted += gcnew ReceiveCompletedEventHandler( MyNewQueue::MyReceiveCompleted );
// Begin the asynchronous receive operation.
myQueue->BeginReceive();
// Do other work on the current thread.
return 0;
}
using System;
using System.Messaging;
namespace MyProject
{
/// <summary>
/// Provides a container class for the example.
/// </summary>
public class MyNewQueue
{
//**************************************************
// Provides an entry point into the application.
//
// This example performs asynchronous receive operation
// processing.
//**************************************************
public static void Main()
{
// Create an instance of MessageQueue. Set its formatter.
MessageQueue myQueue = new MessageQueue(".\\myQueue");
myQueue.Formatter = new XmlMessageFormatter(new Type[]
{typeof(String)});
// Add an event handler for the ReceiveCompleted event.
myQueue.ReceiveCompleted += new
ReceiveCompletedEventHandler(MyReceiveCompleted);
// Begin the asynchronous receive operation.
myQueue.BeginReceive();
// Do other work on the current thread.
return;
}
//**************************************************
// Provides an event handler for the ReceiveCompleted
// event.
//**************************************************
private static void MyReceiveCompleted(Object source,
ReceiveCompletedEventArgs asyncResult)
{
// Connect to the queue.
MessageQueue mq = (MessageQueue)source;
// End the asynchronous Receive operation.
Message m = mq.EndReceive(asyncResult.AsyncResult);
// Display message information on the screen.
Console.WriteLine("Message: " + (string)m.Body);
// Restart the asynchronous Receive operation.
mq.BeginReceive();
return;
}
}
}
Imports System.Messaging
Public Class MyNewQueue
'
' Provides an entry point into the application.
'
' This example performs asynchronous receive operation
' processing.
'
Public Shared Sub Main()
' Create an instance of MessageQueue. Set its formatter.
Dim myQueue As New MessageQueue(".\myQueue")
myQueue.Formatter = New XmlMessageFormatter(New Type() _
{GetType([String])})
' Add an event handler for the ReceiveCompleted event.
AddHandler myQueue.ReceiveCompleted, AddressOf _
MyReceiveCompleted
' Begin the asynchronous receive operation.
myQueue.BeginReceive()
' Do other work on the current thread.
Return
End Sub
'
' Provides an event handler for the ReceiveCompleted
' event.
'
Private Shared Sub MyReceiveCompleted(ByVal [source] As _
[Object], ByVal asyncResult As ReceiveCompletedEventArgs)
' Connect to the queue.
Dim mq As MessageQueue = CType([source], MessageQueue)
' End the asynchronous Receive operation.
Dim m As Message = mq.EndReceive(asyncResult.AsyncResult)
' Display message information on the screen.
Console.WriteLine(("Message: " + CStr(m.Body)))
' Restart the asynchronous Receive operation.
mq.BeginReceive()
Return
End Sub
End Class
Comentarios
Cuando se crea un delegado ReceiveCompletedEventHandler, se identifica el método que controlará el evento. Para asociar el evento al controlador, se debe agregar una instancia del delegado al evento. Siempre que se produce el evento, se llama a su controlador, a menos que se quite el delegado. Para obtener más información sobre los delegados del controlador de eventos, vea Control y generación de eventos.
Métodos de extensión
GetMethodInfo(Delegate) |
Obtiene un objeto que representa el método representado por el delegado especificado. |